The latest 0.6.7 update is a minor update to fix some force-close issues, in particular one affecting starting the game if there is no network connectivity. I am currently working on enhancing the in-game avatars, but as it isn’t ready, am pushing out this fix rather than make everybody wait.
The latest version of MiniCards, 0.6.6 has been released. It’s a behind-the-scenes update with two new features, the first is that card stacks in Sandbox mode can now be cut via a new menu option. The second is that local games against AI players are now saved and can be resumed, whereas before the game state would Read more about Latest update[…]
0.6.5 of MiniCards is here. It is a bit late as I wanted to fix some bugs before releasing it. A major change in this release is the addition of Sandbox templates, which will allow you to create table layouts for your favourite games and then re-use them. Currently they are saved on the device Read more about New release[…]
I’m back from my travels and now able to return full time to MiniCards. I’ve finally updated MiniCards with a number of improvements to Sandbox Mode and Canasta. Cards can now be rotated in the Sandbox, and stacks of cards can now be oriented portrait or landscape, with a third option for disorderly piles which can contain cards Read more about It’s been a long wait…[…]
After a long delay, finally the latest version of MiniCards has been released. This introduces Canasta, the famous card game for four players. Many changes have been made under the hood; these will be pushed out to sandbox mode in future updates, and there will be other smaller improvements to the game to follow, notably Read more about Canasta[…]
The latest version of MiniCards now has achievements so you can collect trophies whilst you play. There’s a new screen which lists all the available achievements, and the ones you’ve been awarded so far. Also high scores are now tracked, although there isn’t a separate page for the scoreboards yet. For now they are stored Read more about Achievement Unlocked![…]
The latest version of MiniCards has finally been released, bringing some much needed graphical enhancements which will mean you don’t have to look at those ugly star-covered card backs any more. (although they are still there if you really want it). Also there are some new table backgrounds which should make things easier on the eye if Read more about The latest update to MiniCards has been released[…]
The latest version of MiniCards has finally been released, after a bit of last-minute delay caused by a previously unnoticed rendering glitch (I swear it was not there in the debug builds…), which led to an overdue overhaul of the rendering code. The good thing is that this has simplified the internals somewhat and should make it Read more about MiniCards 0.4 has been released![…]